Project Responsibilities: Art, Production
A side-scrolling, 2.5D brawler in which you play as a two dimensional character in a three dimensional environment. Your objective in Space Agents in Space is to hunt down a dangerous Space Criminal and save the galaxy from destruction.
The game was created by a team of 5 in XNA, with myself acting as a technical artist and producer for the game. The game’s first level was completed and taken to a local game expo called GO3, where it was put up on display for feedback.