Space Agents in Space


Project Responsibilities: Art, Production

A side-scrolling, 2.5D brawler in which you play as a two dimensional character in a three dimensional environment. Your objective in Space Agents in Space is to hunt down a dangerous Space Criminal and save the galaxy from destruction.

The game was created by a team of 5 in XNA, with myself acting as a technical artist and producer for the game. The game’s first level was completed and taken to a local game expo called GO3, where it was put up on display for feedback.

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Matthew Dyet

Matthew is an Australian born game developer and producer currently living in Perth, Western Australia. He's a man of many hats, and has done art, programming and production at some point in his life. He's a laugh-easy kind of guy, a real people person, and passionate about making games. Contact Me