Project Responsibilities: Art, Programming, Design, Production
A solo project created during University, the objective of World War Simulator was to create a ‘game’ that played itself. I chose to build a risk-esque game in which four separate nations fight for control over the globe. The game never ends and there is never a decided winner. Nations fall only to rise again in a new location. You can reliably launch World War Simulator in a window and leave it running indefinitely.
The game uses Flash and was coded in Actionscript 3, with the art assets done in Illustrator.